NO MIDDLE GROUND.
Looks Can Kill |
OLD CITY, NEW MOVES
Resident Evil 3 plays a lot like Resident Evil 2. You go and explore the areas, do puzzles, and survive. Nothing much has really changed. You got typewriters to save, item boxes to put stuff you don't need, stop and shoot gameplay, fixed camera angles. If you played Resident Evil 2 you can quickly figure out Resident Evil 3. They did add a few things to the gameplay which is very welcome. They added a 180 turn. Up and Square will quickly turn you around and you can run from anything. Jill is much faster than ever with new moves. She can dodge and roll out of danger as long as she can. This is the way Jill moves is what Resident Evil should have moved in the first place. One of the best things about Resident Evil 3 is that we see more of Raccoon City than ever before. While in Resident Evil 2 we got to explore a police station most of the time in Resident Evil 3 we get to explore a zoo, hospital, and a shopping district. You rarely backtrack to the same location and when you do backtrack it's to open a locked door or go to a save to pick up a few items out of the box.
We've just been expended |
EVER FEEL WE WERE EXPENDABLE
While this is more of a side story the story here is solid. It's quite simple and it gets more interesting with Carlos Oliveira comes into the game. It's a damn shame that the movies used him more than the actual series of games does. I would like to see Carlos make a comeback. Carlos is a member of Umbrella's task force to save civilians, but his officer has other ideas. When Carlos and Jill meet up Jill is suspicious of him, but agreed to help a way out. Carlos helps Jill out throughout the game. What happens to him after the incident is still a question. In the midst of all this there is a B.O.W out there hunting all the STARS members. He's fast, stronger, smarter, and more indestructible than Tyrant, Resident Evil's first B.O.W. What makes Nemesis effective is how strong he is. He can pick up Jill and toss her like a rag doll. He comes up by Jump Scare and so every jump scare in the game is a question if it's the Nemesis or not.We start to see an inkling of Umbrella's doing in this game as they test the virus throughout the city. It does kind of bug me when a game kind of contradicts itself. In Resident Evil 2 it was reveled that the G-Virus creator, Dr. William Birkin, was the one that caused the outbreak of Raccoon City. I'm not going to spoil anymore here.
MIXING LIKE A DJ...OF DEATH
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This happens more times than you think |
Resident Evil 3 is a fantastic game to the series. It's longer, has better gameplay, and the threat of Nemesis never ends. It's defiantly worthy of the Resident Evil name.
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